Profitability in e-sports

Revenues in esports are high due to the attractiveness of the industry for fans and sponsors. Thus, betting on eSports through PlayScore allows you to make a profit from betting, and merch involves the production and distribution of themed souvenirs. But this is not limited to the esport market, which has exceeded $1.5 billion.

Like everything else, if you want to make a lot of money from esports, you must know the industry and the games that are played inside out. If you want to become a professional player, you are not alone. Millions of people play video games every day. Many of these players hope to make a living from esports. Not only do you need to spend long hours in the game, but you also need to be extremely talented. The world of esports is fiercely competitive, and to get sponsored and make money playing games, you need to constantly compete and win.

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The most profitable in eSports are:

  • Dota 2 with a prize pool of over $90 million and almost two thousand tournaments;
  • League of Legends ($35 million);
  • Counter-Strike ($34 million).

The top five esports disciplines in terms of profitability are closed by StarCraft and an online game called Heroes of the Storm. World of Warcraft, the team-based shooter known as Overwatch, is also in demand. It is noteworthy that their developers make money on the purchase of necessary in-game items by players. Valve collects hundreds of thousands of US dollars annually. To keep the interest of fans in games, features are made – updates. These can be vehicle models, character abilities, or even special forms of dialogue.

Regional competitions usually take place online and the organizers sell the rights to broadcast them. And major international championships, like The International, are held in a LAN format – in stadiums. You can view them by purchasing tickets.

Who is involved in the esports industry?

Esports as a business is attended by:

  1. TV channels, streaming platforms that advertise;
  2. famous brands as advertisers;
  3. e-sportsmen and their teams who receive salaries, compete for prizes, promote brands;
  4. Media, travel and construction companies, as contractors in the creation of infrastructure, holding championships.

A successful cyberathlete career means prosperity, the ability to travel. It is built by young people who are fond of e-sports and train hard.

Earnings in eSports are also possible for streamers, bloggers who monetize their own sites. They offer unique content, and eSports “stars” post interesting materials on social media pages, which is also beneficial for them from a financial point of view and increasing awareness. Owing to eSports, professions and jobs with good salaries arise – coaches, managers, analysts, commentators.

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